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Технические детали / Technical Details:
FEATURES
- A complete Unreal Engine integration of the data-driven workflow. Both C++ and Blueprint development is supported.
- Performance-targeted GC-less linear data of structs or high-level components with inheritance support (or even both).
- Semantically-safe multi-threading support.
- Versatile including and excluding subject filtering in the mechanics.
- Multiple details of the same type on a single subject are allowed. All of the available detail combinations are processed.
- Secure built-in networking functionality.
- Dedicated user experience touches for some clear reading, validation and overall ease of use.
- Many performance optimizations: caching, fast bit-array lookups, CPU cache-locality, manual belt assignment.
- Thoroughly documented API with a dedicated manual.
- ApparatusRuntime
- ApparatusUncooked
- ApparatusEditor
Number of C++ Classes: >50
Network Replicated: Yes (Manual)
Supported Development Platforms: Windows, Linux, macOS
Supported Target Build Platforms: Windows, Linux, macOS, iOS, Android (Platform-Independent)
Documentation: ,
Example Project:
Important/Additional Notes: For additional platforms (Consoles), please, compile from sources directly.
Последние темы в этом разделе:
- Realistic Water VFX [UE 5.3]
- Natural Movement - AI Smoothing System [5.1]
- Wetland Sanctuary Environment [UE5.2]
- BackPacks - System + Models [UE 5.1]
- Industrial Factory (Factory, Warehouse, Industrial Factory, Modular Factory) [UE 5.3]
- Mermaid Girl
- Big Locomotion Pack V04 [5.1]
- Tropical Island Pack [UE 5.1]
- Sharur's Gothic Dungeon [UE 5.2]
- Safe House VOL.1 - Supplies and Guns (Nanite and Low Poly) [UE5.1]