- 20.06.2022
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- #1
400 square kilometers of landscape with large dunes, oases, rocks and interactive foliage: various palm trees, plants and more. The visible distance around the playground is 3600 square meters. Automated landscape layer system with 6 layers. Also included are scripted wind systems, procedural dust and particles. High resolution ground textures, automatic layer detailing and paintable procedural puddles. Powerful materials and landscape shader easily customizable
Technical details / Technical Details:
REQUIREMENTS:
- This product uses the new UE5 features Nanite and Lumen by default.
- Its recommended to have an RTX GPU, at leased a RTX 2080.
- Your system needs at leased 48GB of ram to open the map in UE5.1
VERSIONS:
- V2.0.2 is available in UE5 versions 5.20 and above
- V2.0.1 is available in UE5 versions 5.10
- V1.2.0 is available in UE5 versions 5.00
- V1.1.0 is available in UE4 versions 4.27
Physically-Based Rendering: Yes
Texture Size: The majority of assets use 4k base color, normal, and utility textures
Collision: Yes (automatically generated)
Nanite Triangle Count: 1 million (palms) 1-2 million (rocks/debris), 4000-200 (plants)
LODs: None (Nanite fallback)
Lightmap Support: No
Number of Meshes: 71
Number of Materials and Material Instances: 104
Number of Textures: 95
Platforms Tested: PC
Asset v1.2.0 V5.0
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