Последняя версия:
Примечание UE5: количество
самозванцев и качество RVT уменьшились, проверьте Discord, чтобы быть в курсе обновлений UE5.
Обновление UE5 7/8/2022: Самозванцы вернулись к высокому качеству, RVT улучшил качество.
Если вы ищете стиль с более высокой визуальной точностью и гораздо большим содержанием, ознакомьтесь со
!
- является очень гибким и оптимизированным набором для окружающей среды, созданный для использования всех новейших функций UE4 и UE5, таких как Landmass, Water, Edit Layers и Runtime Virtual Textures .
• Landscape Auto Material with 2 auto slope layers, auto grass patches layer, 8 paintable layers, micro/macro tiling blending, and slope noise masks
• Latest version includes LAM version with texture normals
• Full product support even for non-related questions, community
, and
that take you through the entire usage process
• Ground foliage (grass, flowers) are geometry based, which means nearly zero overdraw
• All leaves and grass are vertex wind animated and comes with an extra customizable animated panning wave
• Assign
any color for all leaves and grass, tutorial
available
• All grass, trees, and rocks
blend with landscape via optional RVT assets
• Trees have high quality 4k impostor billboards
• Easily add foliage to your level with included procedural foliage spawners
• Background mountain meshes with dynamic material to control slope angle and textures
• Easy to place BP water actor with material and scaling controls, underwater fog, and distortion
• Demo_RVT map w/ Landmass mountains, Water plugin lake & stream
Музыка: 29THRXNS
Технические детали / Technical Details:
Features:
LANDSCAPE AUTO MATERIAL
- Paintable layers: Grass, Evergreen, Dirt, Sand, Snow, 3 Extra, Remove Procedural
- Auto layers: Slope Dirt (Procedurally Tiled), Slope (World Aligned), Grass Patches
- Compatibility with landscape Edit layers
- Noise masks for Slope layers
- Noise mask for Grass layer
- Distant landscape fresnel
- Micro & Macro LOD texture tiling
- Grasstypes for all layers
- Alternate cheaper version
EXTRA MATERIALS
- Underwater Fog & Distortion
- PostFX Sharpening
- Cloud Shadows
MESHES
- 2 Grass, strip & cluster
- 2 Flowers, single & cluster
- 1 Fern
- 2 Mushrooms, single & cluster
- 4 Large Rocks, 3 Rock Clusters
- 7 Trees: 2 Oaks & Tall Oak, Poplar, Short & Tall Spruce, Birch
- 3 Background Mountains
- 1 Vintage Radio
MISC
Demo map showcasing Grassland, Evergreen, & Snow biomes
- Demo map showcasing Grassland, Evergreen, & Snow biomes
- Foliage blending via landscape RVT
- Water Actor Blueprint w/ scaling & material controls
- Tree Impostors
- Ground foliage distance "growing" effect
Number of Unique Meshes: 33
Collision: Yes, custom & auto generated
Vertex Count: 54 (Small Rock) - 6,692 (Background Mountains)
LODs: Yes w/ Impostors (Trees)
Number of Materials and Material Instances: 18 Masters, 68 Instances
Number of Textures: 124
Texture Resolutions: 256 - 4096
Supported Development Platforms: PC
Documentation:
Additional Notes:
nickkochman@gmail.com