- 22.07.2023
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A cross-platform tool for making in-game tutorials fast and easy with automatic action/axis mapping detection.
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Demonstration:
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Tutorials Manager Quick Setup:
With this plugin you can set up tips and tutorials throughout the map and trigger them one by one as the player goes to tutorial points or you can show tutorials manually without depending it on the player's location.
Tutorial text will get analyzed by the plugin and replace the Action/Axis Mapping Names with the actual keys that are binded in the project settings. For example "Use {MoveForward} {MoveRight} to move around" will convert to "Use [W][A][D] to move around" in the game.
(MoveRight and MoveForward are of course 2 axis mappings)
What can you use it for
- Setting up gameplay tutorials
- Showing gameplay tips to the player
- Demonstrating gameplay mechanics to the player
There are different type of settings for each tutorial
- 2 Different Tutorial Types (Message, Modal)
- 4 Different Trigger Types (In Range, On Crossed, On Previous Tutorial End, Manual)
- 4 Different End Types (Auto Expire, On Any Key Down, On All Keys Down, Manual)
Looking for a similar system but for cutscenes? Check out
Included Platforms (Out of the Box)
- PC
- XB
- PS
- Ocs Quest (VR)
- S Index (VR)
- H Vive (VR)
Other Platforms
Platforms that are not listed above require additional setup, you should do these steps in order to get them working in your game:- Get your desired platform's controller icon pack
- Set up a custom platform in Tutorials Manager, . Don't worry there are examples for other platforms so you'll be okay during the process.
Icon Packs Only (Without the Manager)
Technical Details
Features:- Simple
- Cross-Platform
- 2D and 3D Widgets Support
- Auto Action Mapping Detection
- Custom Keys Support
- Combinational Keys Support (e.g. Shift + E or Q+E+F)
- Flexible
- Manual Controls
- Custom Platforms Support (up to 9)
- TutorialsManagerPlugin (Runtime)
Textures Sizes: Mostly 128x128
Number of Blueprints: 5
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: All platforms except for HTML & Win32
Supported Target Build Platforms: All platforms except for HTML & Win32
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Tutorials Manager:
5.2 v1.3.8 -
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