- 20.06.2022
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Технические детали / Technical Details:
This library is essentially engine independent, but it also simulates a much more accurate system with higher performance, support for multi-threaded and async simulation.
Technical Details: Intended Platforms: Windows, Mac, VR (Consoles supported with access to Source)
Example Project:
Forum Support Thread:
Tutorials Playlist:
Feature Rundown:
Showcase:
Can now simulate cloth, either procedurally created sheets or by converting Static Meshes into Cloth, with collision, volume preservation, attachments, tension constraints, drag modifiers, applied forces and physically simulated wind with support for occlusion! And fluids are coming soon as well.
The beauty of using a particle based simulation is that you are never limited in what you can create out of particles and constraints.
Another big feature of the VICO Dynamics physics library; is that it runs on the CPU. This means it supports a wide variety of platforms: PC/Mac/Linux, Mobile and Console! No dependencies to any hardware. Has been tested on Windows/Linux/Mac, Xbox One, PS4/5 and Nintendo Switch. NOTE: Console access requires source and that the UE4 Plugin itself is WIP for Linux and Android (supported, but not production ready just yet).
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Вложения
Последние темы в этом разделе:
- Realistic Water VFX [UE 5.3]
- Natural Movement - AI Smoothing System [5.1]
- Wetland Sanctuary Environment [UE5.2]
- BackPacks - System + Models [UE 5.1]
- Industrial Factory (Factory, Warehouse, Industrial Factory, Modular Factory) [UE 5.3]
- Mermaid Girl
- Big Locomotion Pack V04 [5.1]
- Tropical Island Pack [UE 5.1]
- Sharur's Gothic Dungeon [UE 5.2]
- Safe House VOL.1 - Supplies and Guns (Nanite and Low Poly) [UE5.1]